Build

Mobile Apps

Customer-facing and internal apps for iOS and Android, designed around how people actually use their phones.

A smartphone on a desk
First release
10–16 weeks to the app stores
Platforms
iOS, Android, or both from one code base
Typical team
4–7 people
After launch
Store updates and OS upgrades handled

Overview

iOS and Android Apps for Customers and Field Teams.

A mobile app has seconds to prove its worth. We design for the few tasks people open the app to do, and make those fast, clear and reliable.

We build native or cross-platform depending on what the app needs, and we take care of the back-end services, app store releases and updates after launch.

You Might Need This If…

  • Customers expect an app and your competitors already have one.
  • Field staff still use paper forms or re-key data back at the office.
  • Your current app has poor reviews, crashes or is hard to update.
  • You need offline use, barcode scanning, location or push notifications.
  • The web experience on phones is holding back sales or adoption.

What we deliver

Mobile Apps Services

Take one piece or the whole scope, delivered by one team.

  • Customer Apps

    Apps for booking, ordering, account management and loyalty that keep customers coming back.

  • Field and Workforce Apps

    Offline-ready apps for inspections, deliveries, service visits and timesheets.

  • Cross-Platform Development

    One codebase for iOS and Android with Flutter or React Native, where it suits the app.

  • Native Development

    Swift and Kotlin apps where performance or device features demand it.

  • Back-End and APIs

    The services, notifications and data sync that make the app work.

  • Release and Maintenance

    App store submissions, OS updates, monitoring and new features.

What good looks like

The Outcomes We Work Towards

We agree how success will be measured before work starts, and report against it.

  • Apps people keepFast, simple flows tested with real users before launch.
  • Approved first timeStore guidelines, privacy labels and accessibility built in from the start.
  • Easy to evolveRelease pipelines and crash reporting so updates ship weekly if needed.

How we work

Four Phases, with Clear Deliverables

Each phase ends with something you can review and sign off, so you can stop, change course or continue with confidence.

  1. 12 weeks

    Research

    Understand the people using the app and the moments they use it.

    You get

    • User interviews
    • Key journeys
    • Platform recommendation
  2. 22–3 weeks

    Prototype

    Interactive prototypes tested with real users before build.

    You get

    • Interactive prototype
    • Usability test results
    • Design system
  3. 3Two-week sprints

    Build and Test

    Iterative development, tested across devices and OS versions.

    You get

    • Builds on test devices every sprint
    • API and back end
    • Automated UI tests
  4. 4Ongoing

    Launch and Improve

    Store release, analytics and a backlog of improvements.

    You get

    • Store submission
    • Analytics and crash reporting
    • Release schedule

Technology

Tools and Platforms We Work With

We choose tools to fit your stack and your team, and we document what we build so you’re never locked in.

  • Swift
  • Kotlin
  • Flutter
  • React Native
  • Firebase
  • REST APIs
  • Push notifications

You see progress the whole way through, in the same kind of view shown here.

Examples

What This Work Looks Like

Two typical engagements: the problem, what we did, the team and the result.

Example scenario · Utility services contractor

Offline Inspection App for Field Engineers

The situation

Engineers filled in paper inspection forms that took days to reach the office and were often incomplete.

What we did

  • Designed the forms with engineers on site
  • Built a cross-platform app that works without signal and syncs later
  • Added photos, GPS and signature capture
Team
Delivery lead, UX designer, 3 mobile developers, back-end developer, QA
Timeline
4 months to rollout
Result
Inspection reports reach the office the same day, complete.

Example scenario · Regional retail chain

Rebuilding a Customer Loyalty App

The situation

The existing app had a low store rating, crashed on newer phones and could not be updated quickly.

What we did

  • Audited reviews and analytics to find the main problems
  • Rebuilt the app natively for iOS and Android
  • Set up automated releases and crash monitoring
Team
iOS developer, Android developer, back-end developer, QA engineer, designer
Timeline
5 months
Result
Stable releases every two weeks and far fewer support complaints.

These examples show the kind of work we do. They are illustrative and do not describe a named client.

Vidhana Soudha in Bangalore
India edition

Apps for Indian Users

  • Android-first design that works on low-cost phones and patchy networks.
  • UPI payments and the payment gateways Indian customers expect.
  • Regional language support for customers outside the metros.
  • Engineering teams in Hyderabad, Bangalore, Lucknow and Noida with leads who have worked with overseas clients.

Team and pricing

Who You Work with, and How It’s Priced

Every engagement has a named delivery lead. Need individuals rather than a team? We place iOS developers, Android developers, mobile QA engineers and more on contract, contract-to-hire or direct hire terms.

A Typical Team

Sized to the work; this is a common starting point.

  • Delivery lead1
  • UX/UI designer1
  • Mobile developers2–3
  • Back-end developer1
  • Mobile QA engineer1

Project

A fixed scope and timeline, led by our delivery lead. Often fixed price for discovery and first release.

Dedicated Team

A stable team working on your backlog and tools, billed monthly. Scale up or down with notice.

Managed Service

We run and improve what has been built, against agreed service levels, for a monthly fee.

Hire iOS developers instead

FAQs

Questions We Often Hear

Native or cross-platform?

Cross-platform (React Native or Flutter) suits most business apps and halves the build. We recommend native when you need heavy device features or the best possible performance.

Do you publish to the App Store and Google Play?

Yes. We prepare listings, privacy labels and screenshots, and handle submission under your developer accounts.

Can the app work offline?

Yes. We design offline-first apps that store data on the device and sync safely when a connection returns.

Who maintains it after launch?

We can, on a monthly plan that covers OS updates, library upgrades, fixes and small enhancements.

Can you take over an existing app?

Yes. We start with a short code and store-review audit, then fix the most urgent issues before adding features.

Next step

Talk to Us About Mobile Apps

Tell us what you need and when. We’ll come back with an approach, a team and a plan.

  1. We reply within one working day.
  2. A short call with someone who knows the subject, not a salesperson reading a script.
  3. A written proposal or shortlist, usually within a week.

Prefer email? Write to info@tekishub.com.